Design, Animation, Immersive Reality, and Gaming.
Skills: Adobe Illustrator, Adobe Fresco, Adobe InDesign, Unity, Vuforia graphic design principles
This designer’s rocky start
My work in design started with a project for my undergraduate capstone course. I agreed to be the design manager for my team, not realizing that I was now responsible for building out pages for our 60+ page research book.
Since my initial exposure to graphic design, I’ve designed merchandise for a volunteer organization, created award-winning animations, designed immersive reality through virtual and augmented reality experiences (VR/AR), and interactive graphic design and gaming.
I then learned the importance of branding by teaching design classes
When I finally built enough confidence in my work, I opted to teach graphic design and branding with Lavner STEM Camps and Penn State TLT.
I taught online classes to 6-14 year-old students teaching design concepts like how to use color, lines, space, fonts, and shapes to create beautiful digital designs. I also taught faculty and students at Penn State to use immersive reality, 3D printing, and Adobe CC products in their curricular and co-curricular endeavors.
And since regular graphic design tools weren’t enough of a challenge…
I learned to code for digital art. In this Creative Coding course I took at Penn State, I learned how to merge my coding expertise with my love of design to create beautiful geometric patterns and my own drawing tools like in the video.
I also created immersive experiences using Unity and Vuforia at labs like the ChoroPhronesis Lab and The Dreamery.
And, I learned to create animations using my graphic designs.
Video of creative coding course project to create a drawing tool using Processing coding tool
Video in Unity showing a newspaper with AR integration